实现同样的功能Pygame和Arcade所用代码量对比,左边是Pygame代码,右边是Arcade代码。它们都实现在一个窗口显示Hi there这串文本。
import pygame
from pygame.locals import *
# 初始化pygame
pygame.init()
screen = pygame.display.set_mode((240, 140))
screen.fill((00,255,255))
pygame.display.set_caption('基本程序示例')
# 把文本渲染到屏幕
font = pygame.font.Font(None, 36)
text = font.render("Hello There", 1, (10, 10, 10))
screen.blit(text, (0, 0))
# 事件循环
running = True
while running:
for event in pygame.event.get():
if event.type == QUIT:
running = False
pygame.display.flip()
pygame.quit()
|
![]() import arcade arcade.open_window(240,140,"这里是标题") # 打开窗口 arcade.set_background_color(arcade.color.CYAN) # 设置背景颜色 arcade.start_render() # 开始渲染 arcade.draw_text( "Hi there", 100, 100, arcade.color.BLACK,48) arcade.finish_render() # 结束渲染 arcade.run() # 进入主循环 |

