from turtle import * from time import sleep from turtle import TurtleScreenBase def _convertxy(self,x,y): """把角色的x,y坐标转换回画布原来以左上角为原点的坐标""" x, y = x/self.xscale,-y/self.yscale return x,y TurtleScreenBase.convertxy = _convertxy screen = Screen() x1,y1 = screen.convertxy(-100,100) x2,y2 = screen.convertxy(0,0) def draw_rect(width,height,direction=1,fill=True,border=0): if direction != 1:direction = -1 w2 = width/2 x1 = t.xcor() - w2 y1 = t.ycor() + height * direction x2 = t.xcor() + w2 y2 = t.ycor() x1,y1 = screen.convertxy(x1,y1) x2,y2 = screen.convertxy(x2,y2) if fill: item = t.screen.cv.create_rectangle(x1,y1,x2,y2,width=border,fill=t.fillcolor()) else: item = t.screen.cv.create_rectangle(x1,y1,x2,y2,width=border) return item t = Turtle() t.color('blue','red') r = draw_rect(50,100,-1,2,5) canvas = t.screen.cv for x in range(100): canvas.move(r,1,0) canvas.update() sleep(0.01)
李兴球
李兴球的博客是Python创意编程原创博客