""" 伪3D拦彩球小游戏.py 本程序新建Ball类,球实例化后会在定时器的作用下不断地自我移动与进行碰撞检测。 board.py模块在下面。 """ from glob import glob from board import Board from time import sleep from turtle import Screen,Turtle from random import randint,choice class Ball(Turtle): def __init__(self,image,board ): """image:已注册的gif图,board:拦板对象""" Turtle.__init__(self,shape=image,visible=False) self.penup() self.board = board self.xspeed = choice(speeds) self.yspeed = choice(speeds) self.sw = self.screen.window_width() # 屏幕宽度属性 self.sh = self.screen.window_height() # 屏幕高度属性 self.dead = False self.goto(self.sw//2,self.sh//2) self.showturtle() self.move() def move(self): """移动小球方法""" def is_bumped_board(self): """是否碰到拦板检测""" if __name__ == "__main__": wood_image = "wood.gif" width,height = 800,600 game_title= "接彩球游戏" gif_images = glob("images/*.gif") speeds = [x for x in range(-6,6) if x!=0] # 如果x不是0则加到列表中 screen = Screen()
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