from sprites import Sprite,Screen screen = Screen() screen.rt_grid() # 显示极坐标 bug = Sprite() # 120是角色到原点的距离,45是角度 bug.set_polar(120,45) bug.wait(1) for i in range(360): bug.set_polar(120,i) bug.set_heading(i) bug.wait(0.01) screen.mainloop()