from sprites import Sprite,mouse_pos,Screen screen = Screen() # 新建窗口 bug = Sprite() bug.gotorandom() while True: mx,my = mouse_pos() # 鼠标指针坐标 if bug.collidemouse(): # 如果bug碰到鼠标指针 screen.title('碰到鼠标指针') else: screen.title('没碰到鼠标指针') screen.update()