
"""移动的哪吒.py"""
import pygame
from pygame.locals import *
from sys import exit
bgfile = '莲花池.png'
sprite_image_filename = '哪吒.png'
pygame.init() # 初始化pygame引擎
screen = pygame.display.set_mode((640, 480), 0, 32)
pygame.display.set_caption("移动的哪吒pygame入门动画")
background = pygame.image.load(bgfile).convert()
sprite = pygame.image.load(sprite_image_filename)
# 角色的x坐标
x = 0.
running = True
while running:
for event in pygame.event.get():
if event.type == QUIT:running = False
screen.blit(background, (0,0))
screen.blit(sprite, (x, 100))
x += 1
# x坐标大于640,则回到原处
if x > 640:
x -= 640
pygame.display.update()
pygame.quit()