马路上车来车往,请操作可怜的小老鼠过街去找妈妈吧。
"""pygame老鼠过街-配音与封面版本,在川流不息的车流中,你需要操作一只小老鼠成功过街.""" import pygame from pygame.locals import * from random import randint import time,sys class Rat(): def __init__(self,images,x,y,w,h): self.framesList = images # 造型列表 self.造型切换间隔时长=0.4 # 以秒为单位 self.过关=False self.rect = pygame.Rect(x,y,w,h) self.造型编号=0 self.begintime = time.time() pass class GameObject(): def __init__(self,framesRight,framesLeft,x,y,w,h): self.frames_right = framesRight self.frames_left = framesLeft self.造型数量 = len(self.frames_left) self.造型编号=0 self.造型切换间隔时长=0.1 # 以秒为单位 self.移动间隔时长=0.03 # 以秒为单位 self.rect = pygame.Rect(x,y,w,h) self.xspeed=randint(1,5) self.yspeed=0 self.begintime = time.time() self.begintime2 = time.time() pass def collide(self,rat): if self.rect.colliderect(rat.rect): return True else: return False pygame.init() screen_width,screen_height=480,360 screen = pygame.display.set_mode((screen_width,screen_height)) pygame.display.set_caption("pygame老鼠过街--作者:李兴球") 背景 = pygame.image.load("街道.png") BellToll = pygame.mixer.Sound("BellToll.wav") Cricket = pygame.mixer.Sound("Cricket.wav") Cricket.play() Laugh_male1 = pygame.mixer.Sound("Laugh-male1.wav") pygame.mixer.music.load("欢快女唱电.wav") pygame.mixer.music.play(-1,0) rat0 = pygame.image.load("mouse1-a.png") rat1 = pygame.image.load("mouse1-b.png") rats = [rat0,rat1] rat = Rat(rats,screen_width//2,screen_height-30,20,30) frame0 = pygame.image.load("小汽车.png") framesRight = [frame0] framesLeft = [pygame.transform.flip(f,True,False) for f in framesRight] font = pygame.font.Font("c:/windows/fonts/msyh.ttf",30) textstring = " " textImage =font.render(textstring,True,(0,255,255)) (tx,ty,tw,th) = textImage.get_rect() textpos=(screen_width//2 - tw //2,screen_height//2 - th/2 -100) #新建一些小汽车 car1 = GameObject(framesRight,framesLeft,100,30,70,30) car2 = GameObject(framesRight,framesLeft,200,160,70,30) car3 = GameObject(framesRight,framesLeft,300,260,70,30) car4 = GameObject(framesRight,framesLeft,400,200,70,30) car5 = GameObject(framesRight,framesLeft,230,90,70,30) cars = [ car1,car2,car3,car4,car5] 封面 = pygame.image.load("封面设计.png") running = True game_over = False while running: for event in pygame.event.get(): if event.type==QUIT: running=False game_over = True if event.type==KEYDOWN or event.type==MOUSEBUTTONDOWN: running=False screen.blit(封面,(0,0)) pygame.display.update() if game_over == True: pygame.quit();sys.exit() # 进入游戏循环 pass # 退出游戏循环显示结果 # 根据不同的游戏结果显示不同的字符 textImage =font.render(textstring,True,(0,255,255)) (tx,ty,tw,th) = textImage.get_rect() textpos=(screen_width//2 - tw //2,screen_height//2 - th/2 -100) screen.blit(textImage,textpos) pygame.display.update() while True: event = pygame.event.wait() if event.type == QUIT:break pygame.quit()
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